Restricted Zone.
THE GROUND IS THE LIMIT.
Traverse the challenge without touching the restricted ground.

Balance
Challenge focus
2–4 players
Catalogue group-size reference
10–15 m²
Catalogue room-area reference
16-page product catalogue · p14. Reference values for initial planning; final configuration is confirmed in the proposal.
Keep the ground
out of the attempt.
Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.
Traverse without contact.
Follow the briefing to identify restricted ground and allowed supports, then move through without touching that area.
Select a rule to read its explanation; this is not a live challenge.
Keep the ground
out of the attempt.
Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.
Traverse without contact.
Follow the briefing to identify restricted ground and allowed supports, then move through without touching that area.
Select a rule to read its explanation; this is not a live challenge.
Keep the ground
out of the attempt.
Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.
Red alert. Disqualification.
Touching the restricted ground triggers the red alert and disqualifies the player, as described in the catalogue.
Select a rule to read its explanation; this is not a live challenge.
Keep the ground
out of the attempt.
Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.
Red alert. Disqualification.
Touching the restricted ground triggers the red alert and disqualifies the player, as described in the catalogue.
Select a rule to read its explanation; this is not a live challenge.
Keep the ground
out of the attempt.
Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.
Red alert. Disqualification.
Touching the restricted ground triggers the red alert and disqualifies the player, as described in the catalogue.
Select a rule to read its explanation; this is not a live challenge.
Read the supports.
Complete the mission.
The key rule concerns contact with the restricted ground. The source does not establish a laser-based mechanic, so this profile is distinct from Crazy Laser and Rope Arena.
Restricted Zone is a ground-contact avoidance task. The source does not establish a laser mechanic; Crazy Laser and Rope Arena follow separate rules.
- 01
Identify the route.
Read the briefing to identify restricted ground and allowed supports.
- 02
Traverse the zone.
Move through the challenge without touching the restricted area.
- 03
Complete the objective.
Reach the mission objective while maintaining the ground-contact rule.
CC / 20Inside
the layout.
See the supplied Restricted Zone room concept before discussing a site-specific configuration.
- Stepping and crossing elements
- Wall-mounted circular obstacles
- Enclosed course
The concept shows the room arrangement. Final length, width, height, equipment clearances and access depend on the supplied model and your site.
Supplied CrazyCube room concept collection · October 2026 · v1 · October 2026
Plan for
Restricted Zone.
The catalogue recommends 10–15 m² for 2–4 players. A room reference is a starting point; equipment footprint, access and circulation need a site-specific layout.
Request the allowed-route drawing and the restricted-ground detection arrangement.
Review support spacing and protective surfaces for the supplied configuration.
Plan access and supervision in addition to the 10–15 m² reference.
Restricted Zone questions.
Is this a laser maze?
The catalogue describes restricted-ground contact, not crossing laser beams.
What happens on ground contact?
A red alert is triggered and the player is disqualified from the described challenge.
Which surfaces are permitted?
Confirm the allowed supports and exact route in the supplied model’s briefing.

Rope Arena
Compare restricted-ground contact with the red-rope team rule.
Explore the Game
Crazy Laser
Contrast physical supports with navigating a beam-filled route.
Explore the Game
Ninja Dojo
Add a separate combination of physical skill and digital feedback.
Explore the GameBring Restricted Zone
to your venue.
Share your location, usable area and floor plan to start a product-specific discussion.
