Accuracy × observation

Crazy Shots.

AIM. REVEAL. MATCH.

Throw soft balls to reveal symbols, find matching pairs and clear them.

Crazy Shots / family play — restored catalogue photograph
CRAZYCUBE / CRAZY SHOTS2–4 PLAYERS / 20–30 m² SCHEME REFERENCE

Reaction

Challenge focus

2–4 players

Catalogue group-size reference

20–30 m²

Catalogue room-area reference

16-page catalogue · p9. Reference values for initial planning; final configuration is confirmed in the proposal.

Throwing meets memory

The next throw
starts with a clue.

Crazy Shots links throwing accuracy with a symbol-matching task. Players throw soft balls at the patterned wall lights to reveal symbols, then look for matching pairs and clear them. Accurate throws matter, but observation and remembering where symbols appeared also shape the game.

Gameplay guide · schematic, not a system screen
01 / THE CHALLENGE

Reveal.

Watch the wall targets and make a controlled throw to reveal a symbol.

From the first cue to the objective

A good aim.
A better observation.

A hit reveals a symbol on a wall target. Players look for the matching symbol among the other targets and clear the pair. This is different from simply hitting as many targets as possible: the revealed information guides the next throw.

  1. 01

    Throw to reveal a symbol.

    Watch the wall targets and make a controlled throw to reveal a symbol.

  2. 02

    Find the matching symbol.

    Look across the revealed symbols for a matching pair, rather than choosing every target at random.

  3. 03

    Hit and clear the pair.

    Hit the matching targets to clear the pair and continue the challenge. Session duration and scoring settings are confirmed with the supplied version.

Successful throws reveal information. The matching task gives players a reason to observe the wall before choosing the next target.

Crazy Shots room concept, complete isometric view
The room / Complete concept view

Inside
the layout.

See the supplied Crazy Shots room concept before discussing a site-specific configuration.

20–30 m²This scheme’s room-area reference
  • Circular illuminated wall targets
  • Ball collection zone
  • Shared throwing area

The concept shows the room arrangement. Final length, width, height, equipment clearances and access depend on the supplied model and your site.

Supplied CrazyCube room concept collection · October 2026 · v1 · October 2026

From game to layout

Plan for
Crazy Shots.

The catalogue recommends 20–30 m² for 2–4 players. A room reference is a starting point; equipment footprint, access and circulation need a site-specific layout.

01

Allow for the target wall, throwing area and ball collection within the room layout.

02

Separate the play zone from the entrance and waiting group.

03

Confirm the product name and supplied soft-ball target system in the proposal.

Useful answers

Crazy Shots questions.

Is this a pure target-shooting game?

No. The catalogue describes revealing symbols and finding matching pairs using soft-ball throws.

What reference size should I use?

2–4 players and 20–30 m², with the final throwing distance and target-wall layout reviewed for your site.

Is Crazy Punch the same product?

The catalogue editions use inconsistent labels. Specify the soft-ball symbol-matching game when requesting a proposal; confirm the final product/model name with the team.

Bring Crazy Shots
to your venue.

Share your location, usable area and floor plan to start a product-specific discussion.