Shared platform / Ball guidance

Crazy Labyrinth.

A SMALL TILT. A NEW DIRECTION.

Tilt a shared platform to guide a red ball into the target hole.

Crazy Labyrinth / team — restored catalogue photograph
CATALOGUE VIEWPOINTRed ball / Tilting surface / Target hole
CRAZYCUBE / CRAZY LABYRINTH2–4 PLAYERS / 10 m² ROOM REFERENCE

Teamwork

Challenge focus

2–4 players

Catalogue group-size reference

10 m²

Catalogue room-area reference

16-page product catalogue · p14. Reference values for initial planning; final configuration is confirmed in the proposal.

Team control / A ball-and-platform challenge

Change the slope.
Guide the red ball.

The team works together to steer a red ball across a tilting surface. Rather than memorising a floor pattern, players coordinate the platform’s slope to guide the ball into a designated hole.

Crazy Labyrinth gameplay illustration based on the supplied room concept
Gameplay illustration · based on the supplied room concept
01 / EXPLANATION

Locate.

Identify the designated hole and the ball’s starting position.

TEAM ADJUSTMENTPLATFORM SLOPEBALL DIRECTION

Small adjustments.
A shared result.

Changes in the platform slope change the ball’s path. The target-hole objective makes small, coordinated adjustments central to the challenge.

01

Shared control

Players influence the platform together.

02

Ball guidance

The red ball travels over the tilting surface.

03

Target-hole objective

Guide the ball into the designated hole.

Crazy Labyrinth uses a red ball and a target hole. It is separate from Memory Maze’s colour-target button rules.

  1. 01

    Locate the target.

    Identify the designated hole and the ball’s starting position.

  2. 02

    Coordinate the slope.

    Work together to tilt the platform and guide the red ball.

  3. 03

    Complete the route.

    Adjust the slope until the ball reaches the target hole.

Crazy Labyrinth room concept, complete isometric view
The room / Complete concept view

Inside
the layout.

See the supplied Crazy Labyrinth room concept before discussing a site-specific configuration.

10 m²This scheme’s room-area reference
  • Labyrinth-pattern platform
  • Central ball route
  • Player access around the platform

The concept shows the room arrangement. Final length, width, height, equipment clearances and access depend on the supplied model and your site.

Supplied CrazyCube room concept collection · October 2026 · v1 · October 2026

From game to layout

Plan for
Crazy Labyrinth.

The catalogue recommends 10 m² for 2–4 players. A room reference is a starting point; equipment footprint, access and circulation need a site-specific layout.

01

Confirm the platform footprint and perimeter access within the 10 m² reference.

02

Review how player positions influence the platform and how the ball is reset.

03

Ask for the supplied target surface and operating demonstration.

Useful answers

Crazy Labyrinth questions.

Is this the same as Memory Maze?

No. Crazy Labyrinth is a ball-and-tilting-platform challenge; Memory Maze uses its own colour-team rules.

How many players are described?

The 16-page catalogue lists 2–4 players as a reference.

Are there multiple courses?

The source does not list a course library. Confirm the supplied surface and target arrangement.

Bring Crazy Labyrinth
to your venue.

Share your location, usable area and floor plan to start a product-specific discussion.