Ground-contact rule / Physical traversal

Restricted Zone.

THE GROUND IS THE LIMIT.

Traverse the challenge without touching the restricted ground.

Restricted Zone / player — restored catalogue photograph
CATALOGUE VIEWPOINTAvoid restricted ground / Complete the mission
CRAZYCUBE / RESTRICTED ZONE2–4 PLAYERS / 10–15 m² ROOM REFERENCE

Balance

Challenge focus

2–4 players

Catalogue group-size reference

10–15 m²

Catalogue room-area reference

16-page product catalogue · p14. Reference values for initial planning; final configuration is confirmed in the proposal.

A ground-contact rule / A clear consequence

Keep the ground
out of the attempt.

Players move through a restricted area to accomplish the mission objective. The ground in that area must not be touched; contact triggers a red alert and disqualifies the player from the challenge.

Gameplay relationship · schematic, not an equipment drawing

Traverse without contact.

Follow the briefing to identify restricted ground and allowed supports, then move through without touching that area.

Select a rule to read its explanation; this is not a live challenge.

From instruction to objective

Read the supports.
Complete the mission.

The key rule concerns contact with the restricted ground. The source does not establish a laser-based mechanic, so this profile is distinct from Crazy Laser and Rope Arena.

Restricted Zone is a ground-contact avoidance task. The source does not establish a laser mechanic; Crazy Laser and Rope Arena follow separate rules.

  1. 01

    Identify the route.

    Read the briefing to identify restricted ground and allowed supports.

  2. 02

    Traverse the zone.

    Move through the challenge without touching the restricted area.

  3. 03

    Complete the objective.

    Reach the mission objective while maintaining the ground-contact rule.

Restricted Zone room concept, complete isometric view
The room / Complete concept view

Inside
the layout.

See the supplied Restricted Zone room concept before discussing a site-specific configuration.

10–15 m²This scheme’s room-area reference
  • Stepping and crossing elements
  • Wall-mounted circular obstacles
  • Enclosed course

The concept shows the room arrangement. Final length, width, height, equipment clearances and access depend on the supplied model and your site.

Supplied CrazyCube room concept collection · October 2026 · v1 · October 2026

From game to layout

Plan for
Restricted Zone.

The catalogue recommends 10–15 m² for 2–4 players. A room reference is a starting point; equipment footprint, access and circulation need a site-specific layout.

01

Request the allowed-route drawing and the restricted-ground detection arrangement.

02

Review support spacing and protective surfaces for the supplied configuration.

03

Plan access and supervision in addition to the 10–15 m² reference.

Useful answers

Restricted Zone questions.

Is this a laser maze?

The catalogue describes restricted-ground contact, not crossing laser beams.

What happens on ground contact?

A red alert is triggered and the player is disqualified from the described challenge.

Which surfaces are permitted?

Confirm the allowed supports and exact route in the supplied model’s briefing.

Bring Restricted Zone
to your venue.

Share your location, usable area and floor plan to start a product-specific discussion.